WinterWildfire

udebug snippets

Announcement

Hey guys ! Just wanted to let you know that I need to run some maintenance on the website because of the recent domain name changes from netlify. So, some pages will appear like this for a few days... but guess what's coming new to the pages ? A Dark theme switch !!!

Snippets in this namespace are used to draw lines, spheres, arrows etc. There is a FPS support feature that lets you get smooth debug shapes based on your target FPS.

That feature has been integrated into single macros like uprop.

Full list can be found here


While calling snippets for runtime rendered shapes, you'll be asked for FPS. The following values are pre-calculated for N/A,30,60,120 FPS

options

Similarily, FPS is pre-considered for most other snippets in this namespace.

Context bindings


No contextual bindings exist for this namespace. However, some of these get called from other namespaces like you would see for the utrace namespace.

This means, you would need to add respective headers when needed. Or you can use pack named Debug from the header manager.

Thats most of it. Keep an eye on updates in changelog.

See you later... 🖐

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